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Cyberpunk Hacker Character

This realistic character model is designed for both high-quality renders and game development, featuring a full-body and facial rig created with Auto-Rig Pro and compatible with ARKit facial blendshapes. The modular clothing system uses separate skeletal meshes for various outfits and gear. Weight painting is clean and supports most animations; for extreme deformations, blendshapes may be needed. The package includes a Blender 3.3 file with a midpoly A-pose model (459k faces, 796k tris), full outfit, props, and hand-painted 4K PBR textures in Unreal format. Clothes are exported from Marvelous Designer without retopology, and UVs are cleanly laid out. Also included are the original Marvelous Designer project and a complete Unreal Engine 5.0 project. The UE5 setup features a fully functional third-person character blueprint and an actor blueprint for animations. Materials are customizable via instances. The rig is compatible with SK_Mannequin, eliminating the need for retargeting. UDIM textures require enabling virtual texture support in UE5 settings.