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Skeleton Mage

This 3D character asset includes a fully rigged skeleton model compatible with the Epic Skeleton, with the jaw also rigged for mouth movement. The full skeleton with clothes consists of 21,580 faces, 41,708 triangles, and 21,655 vertices, while the skeleton without clothes has 15,898 faces, 30,469 triangles, and 15,393 vertices. The staff accessory includes 4,026 triangles and 2,802 vertices. The model uses PBR textures in the metallic/roughness workflow with 4K resolution maps: albedo, normal, roughness, metallic, and ambient occlusion. There are six texture sets: Skull, Skeleton, Hood, Jacket, Belt, and Staff. The Skull and Skeleton come in six color variations; the clothes and staff have five each. These textures are designed for easy mixing, allowing you to create unique combinations. The archive includes FBX and OBJ files, high-res renders, all textures in PNG format, a Maya 2019 scene, a Unity project (v2018.4.27+), and a UE4 project (v4.18+).